7 action-packed games that reach the same pinnacle

Spirit Hunters: Infinite Horde – Launch Trailer

When I started writing this I wasn’t expecting to find a game I liked Lake then Vampire Survivors. So much of this is derived in a way, and given the continued development of most of the games on this list, USA just has an edge. The iterative releases give it an edge as everyone else is catching up. Well, everyone except – in my opinion –Ghost hunters.

First off, it’s just graphically gorgeous. Really sharp, clear cartoon art, beautifully presented in both the complicated menus and the super-bright battlefields. But more importantly, it feels much more involved to play, as if this is an evolutionary step for our Automatic Horde Shooters, a nudge in the direction of a little more RPG.

The base game is known. You choose one of your unlocked heroes, then they automatically fire your selected set of attacks (up to four, from an ever-expanding pool), constantly leveling you up from collected drops. Just finding a combination of attacks that works best for you is compelling enough, but on top of that, you’ve got a ton of other drops to reap for both battle improvements and unlocks for additional battles.

There are gold coins, which can be used in spawning tent shops, to pick up some extra health, other forms of currency, or even pets (once unlocked) to use on the battlefield. Then there are the purple shards and gray runes, each of which is used to unlock new skills, skill upgrades, player characters, cards, bonuses and so on, in an incredibly vast web of skills. It adds an element of grind, but in a good way, as you could start with a run that isn’t focused on completing the 15 minute level (thus battling the final boss), but instead trying to get you down. concentrate on collecting the shards. Maybe there’s a new skill you’re eyeing for, or an unlock that opens up a whole network of other opportunities.

This has absolutely hooked me even more than USA. It feels more complete and engaged, with more interesting maps to explore and a greater sense of min-maxing interest. And it’s not even done yet! There are at least six more months of development to put into this, despite it now seems to me to be ready for release.


There we are. Seven alternatives to Vampire Survivors, some maybe (whisper it) even better. But you should have your own suggestions, both for games released after that and games before it with so many of the same ideas. Leave suggestions in the comments below.

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