5 classic point and click games to play next

The point-and-click adventure game is one of the great casualties of gaming’s relentless march towards advancement. Massively popular in the 1990s, but now reduced to remnants of a bygone era, point-and-click games have all but disappeared as more advanced mechanics, graphics, and interfaces made the once-popular format look as outdated as a floppy. disc or an old VHS.

The decline of one of the simplest yet most misunderstood game genres has been a great loss, perhaps more than people realize. Point-and-click titles may seem rudimentary now, but their carefully crafted narrative puzzle structure made them far more varied than they appear at first glance, ranging from mildly taxing to mind-bogglingly difficult. Of Return to Monkey Island A welcome return for the genre’s flagship franchise in 2022, fans can see a revival of a genre that never quite got the credit it deserved. In the meantime, here are five of the best point-and-click titles for gamers who enjoyed Return to Monkey Island.

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Grim Fandango is macabre chaos

A true icon of the genreGrim Fandango follows the adventures of Manny Calavera, a travel agent who works in the land of the dead and tries to help customer Mercedes “Meche” Colomar get a proper passage to the underworld. Massively influenced by South American cultural myths surrounding death and mortality, Grim Fandango is the kind of game that has an obvious love for its source material without ever exploiting it for its own cheap profit.

Yet, Grim Fandango‘s legacy is one defined by a paradox. On the one hand, Tim Schaefer’s noir-inspired masterpiece is still one of the best games ever made, regardless of era or type. Its mature blend of style and substance has earned it a reputation as a genre-defining classic among the connoisseurs. Unfortunately, his legacy has been somewhat tarnished by evidence that LucasArts’ decision to move away from its beloved point-and-click adventure games was largely due to Grim Fandango‘s disappointing mainstream commercial performance — a cruel irony.

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Maniac Mansion II: Day of the Tentacle Is Peak LucasArts

The day of the tentacle is so good that many people forget that the game that precedes it even exists. Released in 1993 as a sequel to 1987 Maniac mansion, Day of the tentacle is yet another home game for LucasArts at a time when LucasFilm’s gaming division was seemingly up to no good. As for games with a sense of humor, Day of the tentacle is right up there with its monkey-themed pirate rival.

It’s also one of LucasArts’ weirdest titles — no mean feat considering the competition comes from a franchise centered around ghost pirates and voodoo and another that mixed film noir tropes with Mesoamerican beliefs about the afterlife. Day of the tentacle follows Bernard Bernoulli and his friends Laverne and Hoagie as they bounce through the reaches of history and the future, trying to prevent the planet from being taken over by a nefarious purple tentacle. It may be strange, but Day of the tentacle remains a defining masterpiece from a bygone era.

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Few games are as influential as Myst

It’s easy to get into hyperbole when discussing the legacy of games that have helped shape the cultural landscape, but there’s no doubt that the influence and impact that myst has had on contemporary AAA gaming has been downright seismic. First released in 1993, myst was written by brothers Robyn and Rand Miller when they wanted to introduce epic stories into a medium that, at the time at least, was still very much seen as a niche medium.

The leap into technical splendor that myst making it in the end was huge. The masterful use of computer-generated imagery combined with truly great storytelling and a knack for immersive world design made the fantasy title an instant hit. Cyan’s magnum opus still holds its place as a pivotal moment in the history of modern gaming, a fact made all the more astonishing given the fact that co-creator Robyn Miller had only played one game in his entire life before he left his mark. efforts on one of the most influential adventure titles ever made.

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Broken Sword: Shadow of the Templars brought cinematic adventure to PC

Like myst and many of the really great games that would come out in the 1990s, Broken sword looked to bring classic, character-driven stories to families around the world. It was intended to prove that the captivating adventures associated with the big Hollywood screen could be replicated, perhaps even enhanced, when transferred to the humble household PC.

The entire Broken sword series is hugely influenced by the classic movie adventures of Sherlock Holmes and Indiana Jones, not to mention the literary legacy of Stephenson, Verne and Dumas. Still, it’s much more than a franchise that relies on pastiche and parody to make ends meet. Following the dynamic duo of lawyer George Stobbart and journalist Nico Collard, Shadow of the Templars proved that games could tell big stories on a relatively small screen.

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Cyberpunk enthusiasts will love Beneath a Steel SkyAn image of Beneath A Steel Sky.

Cyberpunk RPG adventures are absolutely everywhere right now. Examples are burger sleeper, the ascent, The Observerand Ghostrunner. It’s safe to say that Under a steel sky was way ahead of the curve when he jumped on the dystopian trend promulgated by Hollywood and transferred it to what was then a more primitive technological medium.

Set in a cyberpunk dystopia, Under a steel sky follows protagonist Robert Foster as he makes his way through the corrupt and divided society of Union City after spending years in a desolate wasteland as a child. Incredibly compelling and relentlessly funny, Under a steel sky proved that LucasArts didn’t have a complete monopoly on telling highly engaging, hilarious stories.

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